List of features
| Polygon Cruncher Stand Alone (included with every license) |
Polygon Cruncher for Maya |
Polygon Cruncher for pour 3DS Max / 3ds Max Design |
Polygon Cruncher for |
|
Type |
Application (.exe) |
Maya plugin (.mll) |
Utility plugin (.dlu) Modifier plugin (.dlm) |
Plugin (.p) |
| Importation of the scene to optimize in Polygon Cruncher | All files formats recognized |
Maya scene or object selection |
3DS Max scene or object selection |
Current, active or all Lightwave layers and all recognized files formats |
| Exportation of the optimized scene from Polygon Cruncher | Saving using one of the exported format. |
Automatic scene update or possibility to save optimized scene using one of the exportation format. |
Automatic scene update or possibility to save optimized scene using one of the exportation format. |
Automatic layer update or possibility to save optimized scene using one of the exportation format. |
Solo Mode |
Yes |
Yes |
Yes |
Yes |
| MagicCruncher Automatic optimal optimization |
Yes |
Yes |
Yes |
Yes |
| Batch processing | Yes |
Yes |
Yes |
Yes |
| Normals baking & AO | Yes |
In batch module |
In batch module |
Yes |
| Preview | OpenGL viewer |
3dsMax view |
Maya view
|
OpenGL viewer |
| Pre-calculated optimization for optimizing in real time | Yes |
Yes |
Yes |
Yes |
| Opportunity to optimize an object selection | Yes |
Yes |
Yes |
Yes |
| Opportunity to optimize a material selection | Yes |
Yes (Utility plugin) |
- |
Yes |
| Texture preservation | Yes (if texture read and write is supported by format) |
Yes |
Yes |
Yes |
| Vertexs colors preservation | Yes (if texture read and write is supported by format) |
Yes |
Yes |
Yes |
| Control on texture and vertexs colors optimization | Yes |
Yes |
Yes |
Yes |
| Control on normals optimization | Yes |
Yes |
Yes |
Yes |
| Others | - |
Maya specific information Preservation (animation, shaders...) |
3DS Max specific information Preservation (modifiers, animation...) |
Points and faces selection preservation |
| Additional features | - Importation feature to extend LightWave, 3DS Max and Maya recognized formats. |
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System Requirements
| Operating system |
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| Versions available |
|
| Language |
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