Here is a list of all documented functions with links to the class documentation for each member:
- c -
- C3DFaceGridMap() : C3DFaceGridMap
- C3DFaceList() : C3DFaceList
- C3DFilter() : C3DFilter
- C3DFlagFilter() : C3DFlagFilter
- C3DGeomObject() : C3DGeomObject
- C3DMaterial() : C3DMaterial
- C3DObjectCreator() : C3DObjectCreator
- C3DTPoint() : C3DTPoint< TYPE >
- C4x4TMatrix() : C4x4TMatrix< TYPE >
- CancelProgress() : CSceneOptimizer
- CanProcess() : C3DObjectCreator
- CanUpdate() : C3DIo
- CBatchOptimizer() : CBatchOptimizer
- CChannel() : CChannel
- CElementArray() : CElementArray
- CGeomInfo() : CGeomInfo
- ChangeChannelID() : C3DMaterial, CMaterialMap
- ChangeNodeParent() : C3DScene
- CheckCancel() : CBatchOptimizer
- CheckObjectID() : C3DNodePos
- CheckoutImport() : C3DScene
- Clean() : C3DGeomObject, CFaceList, CSceneOptimizer
- CleanGroups() : C3DScene
- CleanMultiresolutionScene() : CSceneOptimizer
- CMultiresolutionObject1() : CMultiresolutionObject1
- CNormalFaceList() : CNormalFaceList
- CollectIndexes() : CFaceList
- Compare() : CChannel, CUVWChannel
- CompareBackAndFrontMaterials() : C3DFaceList
- CompensateTransform() : C3DScene
- ComputePredictiveRatio() : CSceneOptimizer
- ComputeProgressiveThreshold() : CSceneOptimizer
- Concatenate() : C3DGeomObject, C3DScene
- ConstructMode() : CElementArray
- ContainMaterialFrontier() : CSceneOptimizer
- ContainNormalInfo() : CSceneOptimizer
- ContainUVWInfo() : CSceneOptimizer
- ContainVCInfo() : CSceneOptimizer
- Convert() : CAssociationMap< MAPTYPE, ASSOCTYPE, SIZETYPE, COLLTYPE >
- ConvertFromUnit() : C3DScene
- ConvertToGlobalCoordinates() : C3DScene
- ConvertToHSL() : CRGBColor
- ConvertToStandardMaterial() : C3DMaterial, C3DPbrMaterial, C3DStandardMaterial
- ConvertToType() : C3DObjectCreator, C3DScene
- ConvertToUnit() : C3DScene
- Copy() : C3DScene
- CopyChilds() : C3DScene
- CopyFace() : CFaceList
- CopyKeys() : C3DKeyframable
- CopyNode() : C3DScene
- CopySingleNode() : C3DScene
- CopyTextures() : C3DMaterial
- CPointList() : CPointList
- Create() : C3DBaseObject, C3DFaceList, C3DMaterial, C3DPointList, C3DScene, CChannel, CSceneExportOptions
- CreateBackfaceNodes() : C3DScene
- CreateFace() : C3DFaceList, CFaceList, CNormalFaceList, CUVWFaceList, CVCFaceList, CWeightFaceList
- CreateInstance() : C3DScene
- CreateKey() : C3DKeyframable
- CreateMissingUVWBackChannels() : C3DMaterial
- CreateNewMaterial() : C3DScene, CMaterials
- CreateObjectInstance() : C3DScene
- CreatePersistentGuids() : C3DScene
- CVCFaceList() : CVCFaceList
- CWeightFaceList() : CWeightFaceList
- CXFile() : CXFile
- CXStdioFile() : CXStdioFile