![]() |
Polygon Crucher SDK - Documentation
Documentation
|
CUVWChannel is the channel class dedicated to UVs. More...
CUVWChannel is the channel class dedicated to UVs.
CUVWChannel belongs to CDependentChannels and is referenced by the UVW_CHANNEL identifier.
#include <UVWChannel.h>
Public Member Functions | |
| CUVWChannel (ChannelID id=CHANNELID_UNDEFINED) | |
| CUVWFaceList * | GetUVWFaceList () |
| CUVWPointList * | GetUVWPointList () |
| int | InitUVSymmetryFlag (const CGeomInfo *info, POINT_PROPERTIES pointFlag=POINT_UV_SYMMETRY, bool reinitPointFlag=false) |
| int | InitShareUVFlag (const CGeomInfo *info, float tolerance, bool reinitPointFlag) |
| bool | IsUVFrontier (const CGeomInfo *info, float tolerance, const C3DEdge &edge, int faceindex1, int faceindex2) |
| virtual bool | Compare (const CChannel *channel) const |
| Return true if the channel have same type and same content. | |
| virtual bool | Compare (const CPt *pt1, const CPt *pt2, double tolerance=0.0f) const |
Public Member Functions inherited from CChannel | |
| CChannel (ChannelID id=CHANNELID_UNDEFINED) | |
| You may assign a specific channel id at creation. This is useful to make a known reference between material and front / back UV channel for example. Note : If id = CHANNELID_UNDEFINED, the id is automatically assigned when adding the channel to object channels. If id != CHANNELID_UNDEFINED, the id might be modified if it already exists in object channels. | |
| virtual | ~CChannel () |
| Use Delete instead, unless the CChannel is created on the stack (take care that it is referenced once only in this case) | |
| void | FreeExtra () |
| Release any extra memory attached to the channel. | |
| void | SetFlag (CHANNEL_PROPERTIES flag, bool set) |
| void | SetFlags (unsigned int newflags, bool set) |
| bool | IsFlagSet (unsigned int flag) const |
| bool | IsOneFlagSet (unsigned int flag) const |
| CCustomData & | GetCustomData () |
| ChannelID | GetChannelID () const |
| The channel ID allows to rely a specific material to a specific channel. This is not a GUID (different object might different channel with the same ID, allowing a material to retrieve the UV channel to use for example) | |
| CXString | GetTypeString () const |
| CFaceList * | GetFaceList () |
| CPointList * | GetPointList () |
| void | SetFaceList (Channel3DType channeltype, CFaceList *newfaces, bool deletePrevious=true) |
| Attach a face list to the channel. newfaces is owned by the channel, and should not be deleted by the caller. | |
| void | SetPointList (Channel3DType channeltype, CPointList *newpoints, bool deletePrevious=true) |
| Attach a point list to the channel. newpoints is owned by the channel, and should not be deleted by the caller. | |
| Channel3DType | GetType () const |
| void | InitGraph (const CGeomInfo *) |
| void | DeleteGraph () |
| ChannelConnectionInfo * | GetChannelPointsConnectedToPoint (int point, int &size) |
| Return UVs connected to the point. size is the number of ChannelConnectionInfo * array entries for point index. | |
| ChannelConnectionInfo * | GetChannelPointsConnectedToPoint (int point, int &size, int &facesize) |
| facesize is the number of faces connected to the point, which might be different than size if some face has invalid or unused UV | |
| CPt * | GetChannelPointIndex (int facenbr, int pointindex) |
| virtual bool | SwapCoordinates (unsigned int swapMode) |
| virtual bool | MatrixTransform (const C4x4Matrix &matrix, POINT_PROPERTIES property=POINT_NONE, bool set=TRUE, int index=0, int count=-1) |
| virtual bool | CleanRemoveDuplicateIndex () |
| virtual bool | Clean (const CGeomInfo *info, CXUIntArray *newfaceindex=NULL, CXUIntArray *newpointindex=NULL) |
| virtual bool | Weld (const CGeomInfo *info, double tolerance) |
| virtual void | Serialize (CXArchive &ar) |
| virtual bool | CanBeRecomputed () |
| virtual void | Inherit (const CChannel &srcChannels) |
| virtual CChannel * | Copy (unsigned int copyFlags) const |
Public Member Functions inherited from CInstanciatedObject | |
| virtual bool | Delete () |
| int | GetRefCount () const |
| int | AddRef () const |
Additional Inherited Members | |
Static Public Member Functions inherited from CChannel | |
| static CChannel * | Create (Channel3DType type, ChannelID id=CHANNELID_UNDEFINED) |
| Allocates and creates a new channel. Use Delete if the channel is not attached to a CDependentChannel list. //!< If id = CHANNELID_UNDEFINED, the id is automatically assigned when adding the channel to object channels. If id != CHANNELID_UNDEFINED, the id might be modified if it already exists in object channels. | |
Return true if the channel have same type and same content.
Reimplemented from CChannel.
|
virtual |
Reimplemented from CChannel.