This tutorial shows how to best export to GLTF format from FBX, Sketchup and Lightwave files.
It presents different problems that can be encountered depending on the particularities of each format and solutions to get a proper export and to ensure the best performances and results in a GLTF web viewer.
3DBrowser is an essential tool to manage your pictures and 3D scenes.
Reads, converts or optimizes Sketchup, Collada, FBX, GLTF, Blender, Cinema 4D, Modo, Wavefront, Lightwave, 3ds Max, Maya (...) files with our universal browser which supports also any kind of image formats.
The software includes all the tools for viewing, organizing, converting your media files and a host of features to help you improve your productivity.
3DBrowser is available in 2 different versions which match closely to your needs.
Polygon Cruncher is a must for simplifying and optimizing your 3D scenes. Reduce the number of polygons without losing detail and keep your scene UVs, vertex colors and normals.
Polygon Cruncher is used by leading company to shorten production and rendering time and improves general 3D-asset workflow.
Polygon Cruncher plugin exists for 3ds Max, Maya, Lightwave, 3DBrowser and as standalone software.
Polygon Cruncher SDK is a C++ library for Windows, MacOS, Linux that includes all the Polygon Cruncher optimization features.
The library also allows reading and writing most of the usual 3D formats and provides a full support of JT files. It also includes many additional features (complete and compact scene graph, cleaning, welding, triangulation...) that will make easier your 3D developments.
RC Localize is a tool for localizing your software in any language.
The integrated environment simplifies and secures the translation of the texts contained in the resources of your application.
The abilitiy to export resources into multiple formats, the dialogue editor and the spelling features make this software a complete tool for your localization needs.