3DS Max 2011 Plugin Support?

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Axer69
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3DS Max 2011 Plugin Support?

Post by Axer69 » Wed May 26, 2010 8:18 pm

Upgrading in a few weeks for new a project... Anytime frame on a 2011 version, I did see anything documented. (Apologies if I missed it) :oops:

Thanks!

mootools
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Re: 3DS Max 2011 Plugin Support?

Post by mootools » Sun May 30, 2010 5:53 pm

Hello,

A new version of Polygon Cruncher will be available, probably during June.
It will include the support for 3ds Max 2011.

Note that the latest release of 3D Photo Browser + Polygon Cruncher already offers the 3ds Max 2011 support.

Thanks,
Manuel

Axer69
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Joined: Wed May 26, 2010 8:05 pm
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Re: 3DS Max 2011 Plugin Support?

Post by Axer69 » Tue Jun 01, 2010 7:16 pm

Great News. Thanks!!

mootools
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Re: 3DS Max 2011 Plugin Support?

Post by mootools » Tue Jun 22, 2010 3:41 pm

The new release is available!

You can download it on the web site. This is a major release which adds the following:

Terrain optimization
There is no more overlapping face issue and polygons are more regular when optimizing planar surfaces.
UVs and normals interpolation
UVs and normals are now interpolated giving improved results for textured mesh or mesh with user defined normals.
3 time faster
Optimization initialization is faster than ever
Need less memory
25% less memory needed, which allows optimizing larger meshes.
Improved viewer

Let me know what do you think about it!

Thanks,
Manuel

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