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Polygon Crucher SDK - Documentation
Documentation
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Class for storing the back face material using FACE_BACK_MATERIAL id in C3DFaceList::AddDataChunk. More...
Class for storing the back face material using FACE_BACK_MATERIAL id in C3DFaceList::AddDataChunk.
#include <3DExtraData.h>
Public Attributes | |
MaterialID | matid |