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Polygon Crucher SDK - Documentation
Documentation
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This is the complete list of members for C3DSceneNode, including all inherited members.
| AddKey(int time, C3DKeyframe *newkey) | C3DKeyframable | |
| AddKey(int time, const C3DKeyframe &newkey) | C3DKeyframable | |
| C3DAnimatable() (defined in C3DAnimatable) | C3DAnimatable | |
| C3DKeyframable(void) (defined in C3DKeyframable) | C3DKeyframable | |
| C3DSceneNode(C3DBaseObject *nodeObject=NULL) (defined in C3DSceneNode) | C3DSceneNode | |
| CenterPivotOnCG(const C3DVector &bboxOffset=C3DVector(0.5, 0.5, 0.5), const C3DVector &additionalOffset=C3DVector(0.0, 0.0, 0.0)) (defined in C3DSceneNode) | C3DSceneNode | |
| CheckFlags(unsigned int checkflags, bool allSetOrNoneSet) const (defined in C3DSceneNode) | C3DSceneNode | |
| ConvertToGlobalCoordinates(int time) (defined in C3DSceneNode) | C3DSceneNode | |
| ConvertToGlobalCoordinates(const C4x4Matrix &matrix) (defined in C3DSceneNode) | C3DSceneNode | |
| Copy(int copyFlags=OBJECT_COPY_DEFAULT, C3DObjectCreator *objectCreator=NULL) const (defined in C3DSceneNode) | C3DSceneNode | |
| CopyBranch(C3DSceneNode *parent=NULL, int copyFlags=OBJECT_COPY_DEFAULT, C3DObjectCreator *objectCreator=NULL) const (defined in C3DSceneNode) | C3DSceneNode | |
| CopyKeys(const C3DKeyframable *srckeys, longuint classid=KEYFRAME_NULLID, CTimeRange range=CTimeRange(0, CTimeRange::MAX_TIME)) | C3DKeyframable | |
| Create() (defined in C3DSceneNode) | C3DSceneNode | static |
| CreateKey(int time, longuint classid, unsigned int flags=KEYFRAME_NONE) | C3DKeyframable | |
| Delete() (defined in C3DSceneNode) | C3DSceneNode | virtual |
| DeleteAllKeys() (defined in C3DKeyframable) | C3DKeyframable | |
| DeleteKey(int time, longuint classid=KEYFRAME_NULLID) | C3DKeyframable | |
| DeleteObjectInstanciation() (defined in C3DSceneNode) | C3DSceneNode | |
| Evaluate(int time, C3DKeyframe &findkey) const | C3DKeyframable | |
| Evaluate(int time, longuint classid) const | C3DKeyframable | |
| FindKey enum name | C3DAnimatable | |
| GetBaseObject(int time=0) const (defined in C3DSceneNode) | C3DSceneNode | |
| GetBoundingBox(int time, C3DBBox &bbox, unsigned int bboxflags, unsigned int extraNodeOrPtFaceFlags=0, unsigned int extraKindOfObject=OBJECT_UNKNOWN) (defined in C3DSceneNode) | C3DSceneNode | |
| GetBoundingBox(int time, C3DPoint &point1, C3DPoint &point2, unsigned int bboxflags, unsigned int extraNodeOrPtFaceFlags=0, unsigned int extraKindOfObject=OBJECT_UNKNOWN) (defined in C3DSceneNode) | C3DSceneNode | |
| GetCG(int time, C3DPoint &CG) (defined in C3DSceneNode) | C3DSceneNode | |
| GetConstKey(int time, unsigned int findKeyFlag, longuint classid=KEYFRAME_NULLID, int *findKeyTime=NULL) const | C3DKeyframable | virtual |
| GetConstKeyByIndex(unsigned int index, int *time=NULL, longuint classid=KEYFRAME_NULLID) const (defined in C3DKeyframable) | C3DKeyframable | |
| GetCustomData() (defined in C3DSceneNode) | C3DSceneNode | inline |
| GetCustomData() const (defined in C3DSceneNode) | C3DSceneNode | inline |
| GetFinalObject(int time=0, bool computeIfNeeded=true) const (defined in C3DSceneNode) | C3DSceneNode | |
| GetGeomObject(int time=0) const (defined in C3DSceneNode) | C3DSceneNode | |
| GetKeyByIndex(unsigned int index, int *time=NULL, longuint classid=KEYFRAME_NULLID) | C3DKeyframable | |
| GetKeyNbr(longuint classid=KEYFRAME_NULLID) const (defined in C3DKeyframable) | C3DKeyframable | |
| GetKeyTime(int time, unsigned int pos, longuint classid=KEYFRAME_NULLID) (defined in C3DAnimatable) | C3DAnimatable | |
| GetName() const (defined in C3DSceneNode) | C3DSceneNode | |
| GetNodeID() const (defined in C3DSceneNode) | C3DSceneNode | |
| GetNodeID32() const (defined in C3DSceneNode) | C3DSceneNode | |
| GetNodeLocalTM(int time, C4x4Matrix &matrix) const (defined in C3DSceneNode) | C3DSceneNode | |
| GetNodeTM(int time, C4x4Matrix &matrix, bool includeRootOrientation=true, bool excludePivot=false) const (defined in C3DSceneNode) | C3DSceneNode | |
| GetObjectID() const (defined in C3DSceneNode) | C3DSceneNode | |
| GetObjectKindOf() const (defined in C3DSceneNode) | C3DSceneNode | inline |
| GetObjectLocalTM(int time, C4x4Matrix &matrix) const (defined in C3DSceneNode) | C3DSceneNode | |
| GetScene() (defined in C3DSceneNode) | C3DSceneNode | inline |
| GetTimeRange(longuint classid=KEYFRAME_NULLID) const (defined in C3DSceneNode) | C3DSceneNode | virtual |
| GetTreeNode() (defined in C3DSceneNode) | C3DSceneNode | inline |
| Inherit(const C3DSceneNode *from, int flags=OBJECT_COPY_DEFAULT) (defined in C3DSceneNode) | C3DSceneNode | |
| INVALID_TIME enum value (defined in C3DKeyframable) | C3DKeyframable | |
| Invalidate(unsigned int sceneNodeInvFlags, bool set=true) (defined in C3DSceneNode) | C3DSceneNode | |
| InvalidateNodeAndObject(unsigned int sceneNodeInvFlags, unsigned int objectInvalidationFlags) (defined in C3DSceneNode) | C3DSceneNode | |
| IsFlagSet(unsigned int flag) const (defined in C3DSceneNode) | C3DSceneNode | |
| IsGeomObject() const (defined in C3DSceneNode) | C3DSceneNode | |
| IsInvalidate(SCENE_NODE_UPDATE_PROPERTIES flag) const (defined in C3DSceneNode) | C3DSceneNode | |
| IsObjectIntanciated(bool checkChilds=false) const (defined in C3DSceneNode) | C3DSceneNode | |
| IsOneFlagSet(unsigned int flags) const (defined in C3DSceneNode) | C3DSceneNode | |
| KEYFRAME_DONT_EVALUATE enum value | C3DKeyframable | |
| KEYFRAME_NEXT enum value | C3DAnimatable | |
| KEYFRAME_NONE enum value (defined in C3DKeyframable) | C3DKeyframable | |
| KEYFRAME_PREV enum value | C3DAnimatable | |
| KEYFRAME_REPLACE_KEY enum value | C3DKeyframable | |
| KEYFRAME_SAME enum value | C3DAnimatable | |
| KeyframeFlags enum name | C3DKeyframable | |
| operator=(const C3DKeyframable &key) (defined in C3DKeyframable) | C3DKeyframable | |
| operator==(const C3DKeyframable &refkeys) const (defined in C3DKeyframable) | C3DKeyframable | |
| PostSerialize(CXArchive &ar, bool lastCall) (defined in C3DSceneNode) | C3DSceneNode | virtual |
| Serialize(CXArchive &ar) (defined in C3DSceneNode) | C3DSceneNode | virtual |
| SetFlag(SCENE_NODE_FLAGS flag, bool set) (defined in C3DSceneNode) | C3DSceneNode | |
| SetFlag(TreeNodeFlag flag, bool set) (defined in CTreeNode) | CTreeNode | private |
| SetFlags(unsigned int flags, bool set) (defined in C3DSceneNode) | C3DSceneNode | |
| SetName(const CXString &name) (defined in C3DSceneNode) | C3DSceneNode | |
| SetNodeID(SceneNodeID nodeid) (defined in C3DSceneNode) | C3DSceneNode | |
| SetObject(C3DBaseObject *pObj, bool deletePrevious=true) (defined in C3DSceneNode) | C3DSceneNode | |
| SetObjectLocalTM(int time, const C4x4Matrix &localMatrix, bool allowTrsDecomposition=true) (defined in C3DSceneNode) | C3DSceneNode | |
| SetScene(C3DScene *scene) (defined in C3DSceneNode) | C3DSceneNode | |
| SwapPoints(unsigned int swapMode) (defined in C3DSceneNode) | C3DSceneNode | |
| SwapTransformations(unsigned int swapMode) (defined in C3DSceneNode) | C3DSceneNode | |
| TimeStamp enum name (defined in C3DKeyframable) | C3DKeyframable | |
| TimeStamp typedef (defined in C3DKeyframable) | C3DKeyframable | |
| Update(unsigned int updateMode) (defined in C3DSceneNode) | C3DSceneNode | |
| ~C3DAnimatable() (defined in C3DAnimatable) | C3DAnimatable | virtual |
| ~C3DKeyframable(void) (defined in C3DKeyframable) | C3DKeyframable | virtual |
| ~C3DSceneNode() (defined in C3DSceneNode) | C3DSceneNode | virtual |