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Polygon Cruncher for Autodesk 3ds Max or 3ds Max Design : optimize your biggest meshes using provided plugins: the modifier plugin for a real time and interactive optimization in the 3ds Max viewers or the utility plugin for an optimization in an external viewer.
The stand alone version is also included and optimizes scene that come from many 3D file formats. |
Polygon Cruncher for Autodesk Maya : dynamically simplify your scenes in Maya using the provided plugin and the mel commands. Keep the object properties (textures, vertex painting, animation) and adjust the optimization level in real time to suit your needs.
The stand alone version is also included and optimizes scene that come from many 3D file formats. |
Polygon Cruncher for Lightwave : lighten the objects of the different layers of your scenes and reduce the rendering time with the plugin integrated in the Lightwave Modeler. Your meshes keep their extra information (animation, bones, textures...) after optimization.
The stand alone version is also included and optimizes scene that come from many 3D file formats. |
Polygon Cruncher for 3DBrowser : browse your folders and put your scenes on a diet using the interactive optimization window or the batch optimization features. Control accurately the optimization of materials, textures, normals and vertex painting.
The 64-bit version simplifies scenes with millions of polygons. |
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