Polygon Crucher SDK - Documentation
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SceneSerializeData Struct Reference

Detailed Description

This information can be retrieve through CXArchive::GetData during serialization, while all scene data is traversed

#include <3DScene.h>

Public Attributes

unsigned int sceneVersion
 
unsigned int materialsVersion
 
C3DScenescene
 
CCustomData data
 

The documentation for this struct was generated from the following file: