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Polygon Crucher SDK - Documentation
Documentation
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This class handles two MaterialID that simplifies operation on faces which have front and back materials. For example Sketchup format use intensively that kind of faces, and FBMaterial is a simple way to know if a face IsSingleMaterial, or if it has different front and back materials.
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This class handles two MaterialID that simplifies operation on faces which have front and back materials. For example Sketchup format use intensively that kind of faces, and FBMaterial is a simple way to know if a face IsSingleMaterial, or if it has different front and back materials.
#include <3DFaceList.h>
Public Member Functions | |
FBMaterialID (MaterialID front, MaterialID back=MATERIAL_UNDEFINED) | |
bool | operator== (FBMaterialID mat) const |
bool | operator!= (FBMaterialID mat) const |
bool | IsUndefined () const |
bool | IsFrontDefined () const |
bool | IsBackDefined () const |
bool | IsSingleMaterial () const |
Public Attributes | |
MaterialID | frontID |
MaterialID | backID |