Polygon Crucher SDK - Documentation
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C3DLight Member List

This is the complete list of members for C3DLight, including all inherited members.

AddRef() const (defined in CInstanciatedObject)CInstanciatedObject
C3DBaseObject() (defined in C3DBaseObject)C3DBaseObject
C3DLight() (defined in C3DLight)C3DLight
CheckFlags(unsigned int checkflags, bool allSetOrNoneSet) const (defined in C3DBaseObject)C3DBaseObject
CInstanciatedObject(void) (defined in CInstanciatedObject)CInstanciatedObject
ClearAttenuation() (defined in C3DLight)C3DLight
Copy(int copyflags=OBJECT_COPY_DEFAULT, C3DObjectCreator *objectCreator=NULL) const (defined in C3DBaseObject)C3DBaseObject
Create(OBJECT_KINDOF kindOf)C3DBaseObjectstatic
Delete() (defined in CInstanciatedObject)CInstanciatedObjectvirtual
DeleteFromNode() (defined in C3DBaseObject)C3DBaseObjectvirtual
GetChecksum(unsigned int checksumFlags=CHECKSUM_ALL) constC3DBaseObjectvirtual
GetColor() (defined in C3DLight)C3DLight
GetCustomData() (defined in C3DBaseObject)C3DBaseObject
GetCustomData() const (defined in C3DBaseObject)C3DBaseObject
GetCustomDataChecksum(unsigned int ignoreCustomID,...) constC3DBaseObject
GetFinalObject(bool detach=false, bool computeIfNeeded=true)C3DLightinlinevirtual
GetInnerAngle() (defined in C3DLight)C3DLight
GetInnerRadius() (defined in C3DLight)C3DLight
GetInstanceCount() constC3DBaseObject
GetIntensity() (defined in C3DLight)C3DLight
GetInvalidateFlags() constC3DBaseObject
GetKindOf() constC3DBaseObject
GetLightKind() (defined in C3DLight)C3DLight
GetObjectID() constC3DBaseObject
GetOuterAngle() (defined in C3DLight)C3DLight
GetOuterRadius() (defined in C3DLight)C3DLight
GetRefCount() const (defined in CInstanciatedObject)CInstanciatedObject
GetScene() constC3DBaseObject
GetTypeString() constC3DBaseObject
GetUpdateStamp(OBJECT_UPDATE_PROPERTIES flags) constC3DBaseObject
InheritFlags(const C3DBaseObject &srcObject, int copyflags=OBJECT_COPY_DEFAULT)C3DBaseObjectvirtual
Invalidate(unsigned int objectInvalidationFlags, bool set=true)C3DBaseObjectvirtual
InvalidateChannels(unsigned int channelType)C3DBaseObjectvirtual
IsFinalObject() const (defined in C3DLight)C3DLightinlinevirtual
IsFlagSet(OBJECT_PROPERTIES flag) const (defined in C3DBaseObject)C3DBaseObject
IsGeomObject() constC3DBaseObject
IsInstanciated() constC3DBaseObject
IsInvalidate(OBJECT_UPDATE_PROPERTIES flag) constC3DBaseObject
IsOneFlagSet(unsigned int flags) const (defined in C3DBaseObject)C3DBaseObject
MatrixTransform(const C4x4Matrix &matrix)C3DBaseObjectvirtual
NeedUpdate() const (defined in C3DBaseObject)C3DBaseObjectvirtual
operator C3DCamera *() constC3DBaseObject
operator C3DCurve *() constC3DBaseObject
operator C3DDummy *() constC3DBaseObject
operator C3DGeomObject *() constC3DBaseObject
operator C3DGroup *() constC3DBaseObject
operator C3DLight *() constC3DBaseObject
operator C3DObject *() constC3DBaseObject
operator C3DPatch *() constC3DBaseObject
PostSerialize(CXArchive &ar, bool lastCall) (defined in C3DBaseObject)C3DBaseObjectvirtual
Serialize(CXArchive &ar) (defined in C3DBaseObject)C3DBaseObjectvirtual
SetColor(CRGBColor col) (defined in C3DLight)C3DLight
SetFlag(OBJECT_PROPERTIES flag, bool set) (defined in C3DBaseObject)C3DBaseObject
SetFlags(unsigned int flags, bool set) (defined in C3DBaseObject)C3DBaseObject
SetInnerAngle(double v) (defined in C3DLight)C3DLight
SetInnerRadius(double v) (defined in C3DLight)C3DLight
SetIntensity(double v) (defined in C3DLight)C3DLight
SetLightKind(int kind) (defined in C3DLight)C3DLight
SetOuterAngle(double v) (defined in C3DLight)C3DLight
SetOuterRadius(double v) (defined in C3DLight)C3DLight
SetScene(C3DScene *scene)C3DBaseObjectvirtual
Update(C3DScene *scene, unsigned int updateMode)C3DBaseObjectvirtual
~C3DLight() (defined in C3DLight)C3DLightvirtual