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Polygon Crucher SDK - Documentation
Documentation
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This is the complete list of members for C3DBaseObject, including all inherited members.
AddRef() const (defined in CInstanciatedObject) | CInstanciatedObject | |
C3DBaseObject() (defined in C3DBaseObject) | C3DBaseObject | |
CheckFlags(unsigned int checkflags, bool allSetOrNoneSet) const (defined in C3DBaseObject) | C3DBaseObject | |
CInstanciatedObject(void) (defined in CInstanciatedObject) | CInstanciatedObject | |
Copy(int copyflags=OBJECT_COPY_DEFAULT, C3DObjectCreator *objectCreator=NULL) const (defined in C3DBaseObject) | C3DBaseObject | |
Create(OBJECT_KINDOF kindOf) | C3DBaseObject | static |
Delete() (defined in CInstanciatedObject) | CInstanciatedObject | virtual |
DeleteFromNode() (defined in C3DBaseObject) | C3DBaseObject | virtual |
GetChecksum(unsigned int checksumFlags=CHECKSUM_ALL) const | C3DBaseObject | virtual |
GetCustomData() (defined in C3DBaseObject) | C3DBaseObject | |
GetCustomData() const (defined in C3DBaseObject) | C3DBaseObject | |
GetCustomDataChecksum(unsigned int ignoreCustomID,...) const | C3DBaseObject | |
GetFinalObject(bool detach=false, bool computeIfNeeded=true) | C3DBaseObject | inlinevirtual |
GetInstanceCount() const | C3DBaseObject | |
GetInvalidateFlags() const | C3DBaseObject | |
GetKindOf() const | C3DBaseObject | |
GetObjectID() const | C3DBaseObject | |
GetRefCount() const (defined in CInstanciatedObject) | CInstanciatedObject | |
GetScene() const | C3DBaseObject | |
GetTypeString() const | C3DBaseObject | |
GetUpdateStamp(OBJECT_UPDATE_PROPERTIES flags) const | C3DBaseObject | |
InheritFlags(const C3DBaseObject &srcObject, int copyflags=OBJECT_COPY_DEFAULT) | C3DBaseObject | virtual |
Invalidate(unsigned int objectInvalidationFlags, bool set=true) | C3DBaseObject | virtual |
InvalidateChannels(unsigned int channelType) | C3DBaseObject | virtual |
IsFinalObject() const (defined in C3DBaseObject) | C3DBaseObject | inlinevirtual |
IsFlagSet(OBJECT_PROPERTIES flag) const (defined in C3DBaseObject) | C3DBaseObject | |
IsGeomObject() const | C3DBaseObject | |
IsInstanciated() const | C3DBaseObject | |
IsInvalidate(OBJECT_UPDATE_PROPERTIES flag) const | C3DBaseObject | |
IsOneFlagSet(unsigned int flags) const (defined in C3DBaseObject) | C3DBaseObject | |
MatrixTransform(const C4x4Matrix &matrix) | C3DBaseObject | virtual |
NeedUpdate() const (defined in C3DBaseObject) | C3DBaseObject | virtual |
operator C3DCamera *() const | C3DBaseObject | |
operator C3DCurve *() const | C3DBaseObject | |
operator C3DDummy *() const | C3DBaseObject | |
operator C3DGeomObject *() const | C3DBaseObject | |
operator C3DGroup *() const | C3DBaseObject | |
operator C3DLight *() const | C3DBaseObject | |
operator C3DObject *() const | C3DBaseObject | |
operator C3DPatch *() const | C3DBaseObject | |
PostSerialize(CXArchive &ar, bool lastCall) (defined in C3DBaseObject) | C3DBaseObject | virtual |
Serialize(CXArchive &ar) (defined in C3DBaseObject) | C3DBaseObject | virtual |
SetFlag(OBJECT_PROPERTIES flag, bool set) (defined in C3DBaseObject) | C3DBaseObject | |
SetFlags(unsigned int flags, bool set) (defined in C3DBaseObject) | C3DBaseObject | |
SetScene(C3DScene *scene) | C3DBaseObject | virtual |
Update(C3DScene *scene, unsigned int updateMode) | C3DBaseObject | virtual |