How to fix texture loss after deleting history?
In Maya, texture loss sometimes occurs during the following steps:
- Importing an FBX file
- Simplifying with Polygon Cruncher
- Deleting its history in Maya
The object then appears black and the links to the textures seem to have been broken. This problem seems to be due to a change in the paths to the textures when the history is deleted.
If this problem occurs, you can fix it by:
- Saving the file in Maya ASCII format.
Note that using binary format does not solve the problem. - Reloading the saved file.
This difference in behavior depending on the backup format (binary/ASCII) suggests that the internal processing is slightly different, particularly with regard to file name management.