Processing multiple components of assembly
Posted: Fri Nov 11, 2011 6:13 am
I am experimenting with Polygon Cruncher. I have a file with several components emported from a Rhino file in obj format. The object/layer names display correctly in PCruncher.
I seem unable to assign different degrees of optimization to each object as some are very complex and others very simple so they need to be treated differently for optimal results. Is there a way to assign a different % of reduction to each object and process the whole assembly at the end or I need to do it over and over for each object?
Thanks in advance
I seem unable to assign different degrees of optimization to each object as some are very complex and others very simple so they need to be treated differently for optimal results. Is there a way to assign a different % of reduction to each object and process the whole assembly at the end or I need to do it over and over for each object?
Thanks in advance