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Polyreduction won't transfer to Max
Posted: Tue Oct 04, 2011 6:36 pm
by carrrottt09
I can successfully reduce the poly count in Polygon Cruncher, but when I click 'apply' I return to 3ds Max and the reduction has not been applied.
I have tried 2011 and 2012.
I am using 64 bit and windows vista.
Thanks.
Re: Polyreduction won't transfer to Max
Posted: Wed Oct 05, 2011 10:36 pm
by mootools
Hello,
You are true. Another user just report me the problem.
It seems that Polygon Cruncher 9.11 has a problem with hierarchy.
If you have some parenting in the scene, only the top level mesh are optimized.
Any child are left unoptimized.
This is something like a bug, and it will be corrected ASAP.
You can perform the following workaround if you want:
1) Open the scene to optime
2) Save it to a new file with the geometry unparented so there is no hierarchy.
3) The geometry in this file is then reduced using poly cruncher.
4) I then open up the original file with the hierarchy and choose import->replace.
Thanks you,
Manuel
Re: Polyreduction won't transfer to Max
Posted: Mon Oct 10, 2011 3:46 pm
by mootools
Hello,
Polygon Cruncher 9.12 has been posted today.
It correct the reported problem, as well as other minor things.
Everything should be fine now!
Thanks,
Manuel