Polyreduction won't transfer to Max

Exchanges about Polygon Cruncher
Post Reply
carrrottt09
Posts: 1
Joined: Tue Oct 04, 2011 6:33 pm
Contact:

Polyreduction won't transfer to Max

Post by carrrottt09 » Tue Oct 04, 2011 6:36 pm

I can successfully reduce the poly count in Polygon Cruncher, but when I click 'apply' I return to 3ds Max and the reduction has not been applied.
I have tried 2011 and 2012.
I am using 64 bit and windows vista.
Thanks.

mootools
Site Admin
Posts: 280
Joined: Thu Jul 05, 2007 11:06 am
Contact:

Re: Polyreduction won't transfer to Max

Post by mootools » Wed Oct 05, 2011 10:36 pm

Hello,

You are true. Another user just report me the problem.

It seems that Polygon Cruncher 9.11 has a problem with hierarchy.
If you have some parenting in the scene, only the top level mesh are optimized.
Any child are left unoptimized.

This is something like a bug, and it will be corrected ASAP.

You can perform the following workaround if you want:

1) Open the scene to optime
2) Save it to a new file with the geometry unparented so there is no hierarchy.
3) The geometry in this file is then reduced using poly cruncher.
4) I then open up the original file with the hierarchy and choose import->replace.

Thanks you,
Manuel

mootools
Site Admin
Posts: 280
Joined: Thu Jul 05, 2007 11:06 am
Contact:

Re: Polyreduction won't transfer to Max

Post by mootools » Mon Oct 10, 2011 3:46 pm

Hello,

Polygon Cruncher 9.12 has been posted today.
It correct the reported problem, as well as other minor things.

Everything should be fine now!

Thanks,
Manuel

Post Reply

Who is online

Users browsing this forum: No registered users and 31 guests