How to change the true north in FBX?
Posted: Wed Mar 25, 2020 10:45 am
Hi, I have imported a FBX 3D model into Polygon Cruncher.
The original FBX model uses +Y as the true north
I notice that the true north of the FBX model has been changed after import.
The model uses -Y as true north
When I save as the FBX model, I have chosen the "update mode" but the 3D model in the FBX file still got the -Y as true north.
Could you please advise how do I get the original true north setting when I import the FBX file? Or how do I use the original FBX setting when I save the FBX file in the batch optimization?
Thank you.
The original FBX model uses +Y as the true north
I notice that the true north of the FBX model has been changed after import.
The model uses -Y as true north
When I save as the FBX model, I have chosen the "update mode" but the 3D model in the FBX file still got the -Y as true north.
Could you please advise how do I get the original true north setting when I import the FBX file? Or how do I use the original FBX setting when I save the FBX file in the batch optimization?
Thank you.