Problem with new FBX model after "update" it

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Motus29
Posts: 18
Joined: Thu Jul 05, 2007 3:47 pm
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Problem with new FBX model after "update" it

Post by Motus29 » Sun Jul 31, 2016 9:29 am

Hi,

New post to continue post : http://forum.mootools.com/viewtopic.php?f=12&t=14360

Resume :
When I try to update a fbx model (to keep animation, textures...) after using Magic optimisation, export seems to be ok but have problem with the new fbx file.
If I open it in Polygoncruncher, I can see my simplified model but in 3DS MAX 2015, there is no visible model.


Resume of my tests :

Original file when I import in Max :
File Name: 5P73Fixe.fbx
File Directory: D:\4_Downloads\SA-3 Exports
File Version: 6.1.0
File Creator: FBX SDK/FBX Plugins build 20070228
File Custom Writer: No
File Creation Time: 2016/6/29 22:6:41
File Axis Direction: Y-up
File Units: Centimeters
System Axis Direction: Z-up
System Units: Inches
System frame rate: 30,0
File frame rate: 30,0
File content: 18 Elements, 3 Materials, 2 Textures
=> all is OK in MAX

Modified model (21005 faces to 7609 faces) with Magic Option and with "update" checked:
File Name: 5P73Fixe_Lolo.fbx
File Directory: D:\4_Downloads\SA-3 Exports
File Version: 7.5.0
File Custom Writer: No
File Axis Direction: Y-up
File Units: Centimeters
System Axis Direction: Z-up
System Units: Inches
System frame rate: 30,0
File frame rate: 30,0
File content:
=> Result : no model present in MAX 2015

Modified model (21005 faces to 7609 faces) with Magic Option and with "update" UNchecked:
File Name: 5P73Fixe2.fbx
File Directory: D:\4_Downloads\SA-3 Exports
File Version: 7.4.0
File Creator: FBX SDK/FBX Plugins version 2016.1.2
File Custom Writer: No
File Creation Time: 2016/7/7 16:11:54
File Axis Direction: Z-up
File Units: Centimeters
System Axis Direction: Z-up
System Units: Inches
System frame rate: 30,0
File frame rate: 30,0
File content: 4 Materials, 3 Textures, 10 Elements
=> Result : model ok in MAX 2015 but lost animation and textures

I have send you the model. Can you reproduce this problem ?

Perhaps problem come from FBX version (and ASCII or Binary format).

Other idea :
I have seen that you have remove FBX 2016 format and replace it with 2014 format. Why not offer the possibility to choose the version of FBX we want to use to save model ?

Remark with 11.02 (and older) :
Add autosize widht for "Scene" windows
Always small problem with Height of Optimisation windows (the bottom of windows is not visible by default)
Positions of (Scene and Optimatisation) are not save when you Quit


Thank you for your help.

(I keep english language to help all users can have this problem.)

Motus29
Posts: 18
Joined: Thu Jul 05, 2007 3:47 pm
Contact:

Re: Problem with new FBX model after "update" it

Post by Motus29 » Sun Sep 11, 2016 1:25 pm

Hi,

No news from this subject ? Do you need some elements ?

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