Inefficient geometry at seams?
Posted: Thu Jan 07, 2010 7:32 pm
I swear I posted this matter a couple of weeks ago, but my post seems to have disappeared.
So I have a high-res rock formation:

But when I run it through PolyCrunch, it appears that there are some serious inefficiencies around the seams:

I've tried all of the different optimization options. Any ideas or workarounds?
So I have a high-res rock formation:

But when I run it through PolyCrunch, it appears that there are some serious inefficiencies around the seams:

I've tried all of the different optimization options. Any ideas or workarounds?