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Polygon Crucher SDK - Documentation
Documentation
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This is the complete list of members for C3DTBBox< TYPE >, including all inherited members.
| AddPoint(const C3DTPoint< TYPE > &pt) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| C3DTBBox() (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| C3DTBBox(const C3DTPoint< TYPE > ¢er, TYPE radius) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| C3DTBBox(const C3DTPoint< TYPE > ¢er, TYPE radiusx, TYPE radiusy, TYPE radiusz) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| C3DTBBox(const C3DTBBox< TYPE2 > &bbox) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetCenter(C3DTPoint< TYPE > ¢er) const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetCenter() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetClosestCorner(const C3DTPoint< TYPE > &pt) const | C3DTBBox< TYPE > | inline |
| GetDiagonal() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetDiagonalLength() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetGreaterUniformBBox() const | C3DTBBox< TYPE > | inline |
| GetGreaterUniformBBox() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetMax() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetMaxLength() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetMin() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetMinLength() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetProjection(const C3DTPoint< TYPE > &pt) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetProjectionDistance(const C3DTPoint< TYPE > &pt) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| GetRadius() const | C3DTBBox< TYPE > | inline |
| Inflate(TYPE value) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| Inflate(const C3DTPoint< TYPE > &vector) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| InitDone() (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| Intersect(const C3DTBBox< TYPE > &bbox) const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| IsInBox(const C3DTPoint< TYPE > &pt, bool strictlyInside=false) const | C3DTBBox< TYPE > | inline |
| IsInitialized() const | C3DTBBox< TYPE > | inline |
| IsNull() const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| IsValid() const | C3DTBBox< TYPE > | inline |
| operator*=(const C4x4TMatrix< TYPE > &matrix) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| operator=(const C3DTBBox< TYPE2 > &bbox) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| operator==(const C3DTBBox< TYPE > &bbox) const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| RayIntersect(const C3DTPoint< TYPE > &orig, const C3DTVector< TYPE > &dir, double &t) | C3DTBBox< TYPE > | inline |
| RayIntersect(const C3DTPoint< TYPE > &orig, const C3DTVector< TYPE > &dir, C3DTPoint< TYPE > *hitPt=NULL) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| Reinit() (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| SelfIntersect(const C3DTBBox< TYPE > &bbox) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| SelfUnion(const C3DTBBox< TYPE > &bbox) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| SetMinMax(const C3DTPoint< TYPE > &min, const C3DTPoint< TYPE > &max) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| Translate(const C3DTPoint< TYPE > &vector) (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |
| Union(const C3DTBBox< TYPE > &bbox) const (defined in C3DTBBox< TYPE >) | C3DTBBox< TYPE > | inline |