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Polygon Crucher SDK - Documentation
Documentation
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This is the complete list of members for C3DPointList, including all inherited members.
Add(const void *newElement, int nGrowBy=GROW_KEEP_MODE) (defined in CPointList) | CPointList | inline |
AddDataChunk(DataChunkID dataid, CElementMethods *methods) | CPointList | |
AddRef() const (defined in CInstanciatedObject) | CInstanciatedObject | |
AppendDataChunks(CPointList *srcPoints, bool copyEmpty=true) | CPointList | |
C3DPointList(C3DPointList *srcPoints=NULL) (defined in C3DPointList) | C3DPointList | |
CheckPointFlags(unsigned int index, unsigned int checkflags, bool allSetOrNoneSet) const (defined in CPointList) | CPointList | |
CInstanciatedObject(void) (defined in CInstanciatedObject) | CInstanciatedObject | |
Clean(CFaceList *faces, CXUIntArray *newpointindex=NULL) (defined in CPointList) | CPointList | |
CopyPoint(int dstindex, int srcindex) (defined in CPointList) | CPointList | |
CopyPoint(int dstindex, int srcindex, const CPointList &srcpointlist) (defined in CPointList) | CPointList | |
CPointList(CPointList *srcPoints) | CPointList | |
Create(C3DPointList *srcPoints=NULL) | C3DPointList | static |
Delete() (defined in CInstanciatedObject) | CInstanciatedObject | virtual |
DeletePointMaterialGraph() (defined in C3DPointList) | C3DPointList | |
DeleteWeldMap(WeldProximityMap *map) const | C3DPointList | |
ElementAt(int i) (defined in C3DPointList) | C3DPointList | inline |
ElementAt(int i) const (defined in CPointList) | CPointList | inline |
FreeExtra() (defined in CPointList) | CPointList | |
Get3DProximityPoints(int index, WeldProximityMap *weldMap, int &size) | C3DPointList | |
GetBoundingBox(C3DBBox &bbox, unsigned int flags=POINT_NONE, bool set=false, C4x4Matrix *matrix=NULL) (defined in C3DPointList) | C3DPointList | |
GetBoundingBox(C3DPoint &min, C3DPoint &max, unsigned int flags=POINT_NONE, bool set=true, C4x4Matrix *matrix=NULL) | C3DPointList | |
GetCenterOfBoundingBox() (defined in C3DPointList) | C3DPointList | |
GetChangedStamp() const | CPointList | |
GetChecksum(unsigned int checksumFlags=CHECKSUM_POINTS|CHECKSUM_POINTS_EXTRA) const | C3DPointList | virtual |
CElementArray::GetChecksum() const | CElementArray | |
GetCompacityFactor(const int *indexes) const | C3DPointList | |
GetDataChunk(DataChunkID id, unsigned int index) const | CPointList | inline |
GetDataChunkNbr() const | CPointList | |
GetDataChunks() const | CPointList | |
GetFirst() const (defined in C3DPointList) | C3DPointList | inline |
GetFirst() (defined in C3DPointList) | C3DPointList | inline |
GetMaterialsConnectedToPoint(int ptindex, int &size) (defined in C3DPointList) | C3DPointList | |
GetNext(const C3DPoint *point) const (defined in C3DPointList) | C3DPointList | inline |
GetNext(C3DPoint *pointList) (defined in C3DPointList) | C3DPointList | inline |
GetNext(const CPt *point) const (defined in CPointList) | CPointList | inline |
GetNext(CPt *pointList) (defined in CPointList) | CPointList | inline |
GetNext(const void *ptrObject) const (defined in CElementArray) | CElementArray | inline |
GetNext(void *ptrObject) (defined in CElementArray) | CElementArray | inline |
GetNormal(const int *indexes, C3DVector &normal) const | C3DPointList | |
GetNumberOfMaterialsConnectedToPoint(int ptindex) (defined in C3DPointList) | C3DPointList | |
GetNumberOfPoints(POINT_PROPERTIES, bool set) (defined in CPointList) | CPointList | |
GetNumberOfPoints(unsigned int properties, bool set) (defined in CPointList) | CPointList | |
GetObjectBoundingBox(C3DPoint *bbox8Pts, unsigned int flags=POINT_NONE, bool set=true, C4x4Matrix *matrix=NULL) | C3DPointList | |
GetOriginalIndex(unsigned int index) const (defined in CPointList) | CPointList | inline |
GetPointFlags(unsigned int index) const (defined in CPointList) | CPointList | |
GetRefCount() const (defined in CInstanciatedObject) | CInstanciatedObject | |
GetSize() const (defined in CPointList) | CPointList | inline |
GetSizeOfData(DataChunkID id) const | CPointList | inline |
GetSizeOfElement() const (defined in CPointList) | CPointList | |
Inherit(const CPointList &refpoints) (defined in CPointList) | CPointList | virtual |
InitGridCoordMap(double distance, bool absolute) (defined in C3DPointList) | C3DPointList | |
InitPointMaterialGraph(const CGeomInfo *info) (defined in C3DPointList) | C3DPointList | |
InitShareCoplanarFacesFlag(const CGeomInfo *info, double maxAngle) (defined in C3DPointList) | C3DPointList | |
InitShareSeveralMaterialsFlag() (defined in C3DPointList) | C3DPointList | |
InitSlicerMap(bool initMap, unsigned int sliceX, unsigned int sliceY, unsigned int sliceZ, unsigned int pointFlags=POINT_NONE, bool flagsSet=true) (defined in C3DPointList) | C3DPointList | |
InitSymetryMap(AXIS_INFO symetry, double precision=FLOAT_EPSILON) (defined in C3DPointList) | C3DPointList | |
InitWeldMap(double distance, bool absolute) (defined in C3DPointList) | C3DPointList | |
IsFlagSet(POINTLIST_PROPERTIES flag) const (defined in CPointList) | CPointList | |
IsPointFlagSet(unsigned int index, POINT_PROPERTIES flag) const (defined in CPointList) | CPointList | |
IsPointOneFlagSet(unsigned int index, unsigned int refflags) const (defined in CPointList) | CPointList | |
MatrixTransform(const C4x4Matrix &matrix, POINT_PROPERTIES property=POINT_NONE, bool set=TRUE, int index=0, int count=-1) (defined in C3DPointList) | C3DPointList | |
NoisyWaveFunc(const C3DPoint &upperleft, const C3DVector &length, double amplitude, double wavelength, double phase, POINT_PROPERTIES property=POINT_NONE, bool set=TRUE) (defined in C3DPointList) | C3DPointList | |
operator=(const C3DPointList &refpoints) (defined in C3DPointList) | C3DPointList | |
operator=(const CPointList &refpoints) (defined in C3DPointList) | C3DPointList | virtual |
operator[](int i) (defined in C3DPointList) | C3DPointList | inline |
operator[](int i) const (defined in C3DPointList) | C3DPointList | inline |
PreAllocate(int size, bool constructAllElementsOnce=false) | CPointList | |
RemoveAll() (defined in C3DPointList) | C3DPointList | virtual |
RemoveDataChunk(DataChunkID channel) | CPointList | |
Reorder(const unsigned int *reforder, unsigned int size, bool moveToDestinationIndexes) (defined in CPointList) | CPointList | |
SavePointsIndex() (defined in CPointList) | CPointList | |
Serialize(CXArchive &ar) (defined in CPointList) | CPointList | virtual |
Set2DCornerPointsStatus(CEdgeGraph &graph, double radianAngle) (defined in C3DPointList) | C3DPointList | |
Set3DCornerPointsStatus(CFaceList *faces, double radianAngle) (defined in C3DPointList) | C3DPointList | |
SetAt(int nIndex, const void *newElement) (defined in CPointList) | CPointList | inline |
SetAtGrow(int nIndex, const void *newElement, int nGrowBy=GROW_KEEP_MODE) (defined in CPointList) | CPointList | inline |
SetBorderPointsStatus(CEdgeGraph &edgeGraph, bool initPC2BP=false) (defined in CPointList) | CPointList | |
SetFlag(POINTLIST_PROPERTIES flag, bool set) (defined in CPointList) | CPointList | |
SetGrowFactor(int nGrowBy) (defined in CPointList) | CPointList | |
SetInvalidPoints(CFaceList &facelist, bool keepExistingInvalidPoints) (defined in CPointList) | CPointList | |
SetPointFlag(unsigned int index, POINT_PROPERTIES flag, bool set) (defined in CPointList) | CPointList | |
SetPointFlags(unsigned int index, unsigned int refflags, bool set) (defined in CPointList) | CPointList | |
SetPointsFlags(unsigned int flags, bool set) (defined in CPointList) | CPointList | |
SetSize(int size, bool growOnly=false, int growSize=CElementArray::GROW_KEEP_MODE) | CPointList | virtual |
SwapCoordinates(unsigned int swap) (defined in C3DPointList) | C3DPointList | |
~C3DPointList() | C3DPointList | virtual |