2D
editor / Blur & sharpen
|
Unsharp
Mask
Version: for Dig. Cam. / for 3D Users
menu access: Edit / Filters / Blur
& sharpen
This functions makes details appear more clearly on a blur image. Edges are detected and settings reveal them more or less.
Radius | Radius
in pixels of the convolution kernel. When a pixel belongs to an edge, pixels around it are modified if they are inside the convolution kernel. |
Sigma |
The greater the value the greater the contrast on both sides of an edge. Image saturation can result from big value. |
Filtered / initial image blending |
Resulting image is the blend of initial image with filtered image. A value equal to:
|
Threshold under which effect is applied |
Threshold corresponds
to a difference needed, between the initial image and the filtered image. |
Blur
Version: for Dig. Cam. / for 3D Users
menu access: Edit / Filters / Blur
& sharpen
This functions blurs image
Radius |
Radius in pixels of
the convolution kernel. |
Sigma |
Sigma modifies the
coefficients distribution inside the convolution kernel. |
Gaussian
Blur
Version: for Dig. Cam. / for 3D Users
menu access: Edit / Filters / Blur
& sharpen
This functions blurs image. Generated blur is soft and very similar to a photographic blur.
Median
Version: for Dig. Cam. / for 3D Users
menu access: Edit / Filters / Blur
& sharpen
This filter reduces blur resulting of a camera movement. Each pixel is replaced by the median value computed from the pixels around it.
Radius | Radius of the circle used to computed the median value around a pixel. |