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Polygon Cruncher

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Overview

Polygon Cruncher is a plugin for :
Polygon Cruncher interface

  • 3D Photo Browser
    Polygon Cruncher is included in 3D Photo Browser package.
  • Lightwave Modeler / Inspire 3D
    32 and 64 bits : V6.x, V7.x, V8.x, V9.x and more
  • 3DS Max / Autodesk VIZ
    32 bits : V6.x, V7.x, V8.x
    32 and 64 bits : V9.x, 2008, 2009, 2010, 2011.

Polygon Cruncher is also available through a SDK for developers. Look at the differences between these versions.

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors. You can also optimized taking care of the symmetry of your objects.

Polygon Cruncher has an OpenGL view which allows controlling optimization results whenever you want.

Moreover, Polygon Cruncher features batch processing: select the optimization levels you wish and let's go! You optimize one or more scenes at different levels in a single step.

Polygon Cruncher uses an exceptional algorithm, which gives incomparable results, really better than what you can get with optimizer provided with 3DS Max or Lightwave.

Polygon Cruncher is really simple to use. It has been chosen by major 3D companies: Autodesk, Anark, Activision, Epic Games, Airbus, Boeing, Sega, Sony, 3DO, Digital Domain, Kalisto...

Original object
18340 faces
11400 points
Optimized object
faces removed up to 90 %
1834 faces
1140 points
Look at others optimization samples

Polygon Cruncher list of features

  • Polygon Cruncher control panelAn intelligent reduction of the number of faces: useful faces are removed at last. So you can reduce your model up to 75 % without removing details.
  • Optimization is pre-calculated, which allows to optimize the scene in real time
  • You control accurately the number of faces or points you want.
  • Polygon Cruncher keeps all UV textures channels information and vertex colors channels information.
  • You can apply Polygon Cruncher on one or more objects at the same time, on one or several materials. You can work on a faces selection or on an invert faces selection.
  • Respect of symmetry for objects that are symmetrical
  • You can protect the border of the objects. Polygon Cruncher allows you to protect or to exclude objects borders. So your objects stays connected after optimization process.
  • An OpenGL preview which allows you to control optimization results. Several visualization modes are available.
  • Batch optimization of a set of files. You define clearly the optimization levels you wish for each files.
  • Polygon Cruncher is very fast.

Differences between Polygon Cruncher versions

  Polygon Cruncher
for 3D Photo Browser
Polygon Cruncher
for 3DS Max / Autodesk VIZ

Polygon Cruncher
for Lightwave / Inspire 3D

Importation of the scene to optimize in Polygon Cruncher

3DS Max scene or object selection
and all recognized files formats

Current, active or all Lightwave layers
and all recognized files formats
Exportation of the optimized scene from Polygon Cruncher
Saving using one of the exported format.
Automatic scene update
or possibility to save optimized scene using one of the exportation format.
Automatic layer update
or possibility to save optimized scene using one of the exportation format.
Batch processing
Yes
Yes
Yes
OpenGL view
Yes
Yes
Yes
Pre-calculated optimization for optimizing in real time
Yes
Yes
Yes
Opportunity to optimize an object selection
Yes
Yes
Yes
Opportunity to optimize a material selection
Yes
Yes
Yes
Texture preservation
Yes
(if texture read and write is supported by format)
Yes
Yes
Vertexs colors preservation
Yes
(if texture read and write is supported by format)
Yes

Yes

Control on texture and vertexs colors optimization
Yes
Yes
Yes
Control on normals optimization
Yes
Yes
Yes
Others
-
3DS Max specific information Preservation (modifiers, animation...)
Points and faces selection preservation
Additional features

- Importation feature to complete LightWave and 3DS Max recognized formats.
- Advanced merge points feature
- Advanced merge coplanare faces feature
- Save scene as bitmap
- Print scene